Top 7: Taxi Safety Tips in the Philippines


Whether it is “ber” months in the Philippines or not, even when Christmas season is half a year away, crime incidents are everywhere. Public transportation-related crimes is pretty common – even in Taxicabs. Here are 7 safety tips avoiding taxi horror stories in the Philippines.

1. Ride on the back seat

Always ride on the back seat of the taxi. I prefer to sit at the back of the driver’s seat especially at night and I'm alone. In any case, his reach is limited

2. Inform your family & friends about the Cab’s info

Make it to a point that you get the plate number, taxi name, the time and place where you ride the taxi. Send those information to your family or friends so they know who to contact to in case any unexpected incidents happened. Calling any of them while inside the cab will make a driver think twice before potentially pulling a fast one on you.

3. Stick to your route

Upon riding tell the taxi driver what route you like to go. If he insists the shortcut route he told you, think twice. If you are familiar with those routes and the crowd, that would be fine. However, to avoid any conflicts between you and the cab driver, just go down the taxicab and hail for another one.

4. Stay awake!

There are some cab drivers out there who takes advantage of their passengers, one of those is tampering the taxi meter. Try your best to stay awake the moment you ride in until you get off to your destination. There are also rape cases and robbery happened during the time the passengers fall asleep.

5. Be aware of the Modus Operandi

Nothing beats but to be updated of the newest tricks of modus operandi happening in Manila or anywhere in the country. Spot.ph lay down a helpful top 10 modus operandi that every Filipino should be fully aware about.

6. Don’t ignore what others say

There are stories posted on Facebook, News Sites and friends who actually tells you their experience riding a cab. Do not ignore them. Learn from their experience and see what you can do to become alert to prevent unexpected things to happen.


7. Read and review comments from TaxiKick

There’s a tool, a platform that will help you see the experience of each passenger on each taxi cab (with the taxi name and plate number). Be aware of their top 10 violators and know your rights as a passenger. If you have experienced a bad service from a taxi, just comment on their website and start kicking that taxi today!

Visit their website at www.taxikick.com
Source: http://www.philippinestaxiservice.com

I hope that everyone finds this topic as helpful as I did. It's always better to be safe than sorry.

How to stop the blame game?


Why do people play the blaming game?

It has always been easier to point fingers and blame other people about what has happened than for an individual to admit the mistake they have done or how they have contributed to the current situation.

Error matching blog to blogger entry nuffnang (how to fix?)

Have you recently tried running Nuffnang ads on your blog and you got this error message?

"Error matching blog to blogger entry. If you are the owner of this blog, please check that there is no typo in your blog address and that you have pasted the code from the Add Ads page correctly."

MTG: Pure Angel Deck (Legacy Format)

I have been a huge fan of Magic The Gathering for a very long time and I've been collecting Angel creature cards. I collect them but couldn't seem to build a deck with my collection since they were so hard to cast an I didn't want to mix them with other creature types. Until this year when Avacyn Restored was released and I was able to put them together.
Below would be my build for an Angel Deck, It's not that strong for Type 1 but atleast I've got my collection put together in one mean deck.

Deck Title: Quicksilver Angels

Mainboard (60 Cards)


White (21)
1 Avacyn, Angel of Hope
1 Iona, Shield of Emeria
1 Linvala, Keeper of Silence
1 Herald of War
1 Akroma, Angel of Wrath
2 Reya Dawnbringer
2 Baneslayer Angel
2 Angel of Jubilation
1 Terminus
2 Blinding Angel
2 Oblivion Ring
3 Silence
2 Rebuff the Wicked

Blue (12)
4 Gitaxian Probe
4 Ponder
4 Mana Leak
Colorless (27)
5 Island
1 Platinum Angel
10 Plains
1 Runechanter's Pike
1 Isochron Scepter
4 Glacial Fortress
1 Emeria, the Sky Ruin
4 Quicksilver Amulet

Sideboard (15 Cards)
Blue (4)
4 Counterspell
White (11)
1 Terminus
1 Defy Death
1 Silence
4 Honor of the Pure
4 Path to Exile


Deck analisys:
The mana curve hurts with all the heavy casting cost of the angels included in this deck. The converted mana cost average of this deck is currently at 3.8 and is composed of 30% White cards, 9% Blue and 61% Colorless.
The theme of this deck is control until you are finally able to lay your angels in play and make them spite your opponent.

The Key cards:

Quicksilver Amulet
With this card you are able to put your angels into play by only paying 4 generic mana instead of waiting until you have enough lands of the required color. Imagine having only 4 mana and you may put Iona, Shield of Emeria into the battlefield and prevent your opponent from casting any further spells of your chosen color.

Isochron Scepter
Using this artifact you may imprint a chosen instant and play it at anytime as long as you have this artifact in play. Most likely it would be best to copy Mana Leak or Silence.

Ponder and Terminus combo
With ponder you can make a miracle happen by looking at the top three cards of your library and once you are able to see Terminus you can now set this card to be drawn on your next turn so that you may cast it by only paying for its miracle cost. If you don't like what you see then you are given the chance to shuffle your library.

And there you have it!
My MTG angel deck made for legacy format.
Here are also other decks you may want to check out:

Please feel free to leave feedback to help me improve this deck.

What is a Planeswalker?

In the fictional multiverse of the Magic: The Gathering collectible card game, a planeswalker is a powerful mage, able to travel across the planes of existence. All players are planeswalkers; non-player planeswalkers are described in Magic’s back-story (which is represented in novels, starter-deck inserts, online articles and card flavor text), and with Lorwyn the first Planeswalker cards were introduced. Planeswalkers have a near-monopoly on travel between and knowledge of the various planes, though other powers capable of opening portals between worlds do exist.

Here is a sneak preview of the 2012 trailer for duel of the planeswalkers


Only those with a rare and innate ability called the "planeswalker spark" can become planeswalkers. (The spark can be transferred from one being to another, but the process is highly dangerous and potentially fatal.) Only one individual in a million is given the spark. Even then, they must "ascend", which usually occurs spontaneously during a time of great stress (most common being a form of horrendous death, e.g., the sylex blast or its aftereffects). This ascension, as well as the extraordinary amount of power at their fingertips, drives almost all planeswalkers insane over time. In an attempt to prevent this, most planeswalkers are tutored by older ones. Wilders, or planeswalkers that decide to travel the multiverse untutored, exist (Ravidel) but are often extremely dangerous and sometimes utterly insane.

A planeswalker has complete control over his or her physical appearance, and does not physically need to eat, drink, sleep, or even breathe (although some, such as Urza, do these things to help preserve their sanity). Planeswalkers are very difficult to kill and can't die of natural causes, (such as being stabbed, or even dismembered). This is due to that fact that the Planeswalker's spark that is present within his or her brain is the source of the Planeswalker power. While the brain still exists, a Planeswalker still has the ability to traverse the many planes, can regenerate and shapeshift at will, and can stay alive for millennia upon millennia—and, of course, perform magical activity.

Due to their near-immortality which radically alters their perspectives and personalities, Planeswalkers rarely have relationships with non-Planeswalkers. They know, as soon as they meet someone, that they will outlive them, and that they will have to live with the loss. However, some Planeswalkers, such as Urza, may associate with mortals if he or she finds an advantage in doing so. Urza made two exceptions, one for Xantcha (an artificial Phyrexian human loyal to him), and Barrin the master wizard, who had learned to magically reverse and control his aging. Both Xantcha and Barrin eventually died, though not of old age.

During the Time Spiral cycle of novels (which includes Time Spiral, Planar Chaos, and Future Sight), a series of rifts in the actual fabric of multiverse has begun to cause havoc and apocalyptic destruction in many planes. Specifically in the plane of Dominaria, Planeswalkers have begun to seal those rifts to repair the rents in time and space, whether according to their will or not, by giving up their Planeswalker sparks (though it usually demotes them to the status of mortals or kills them outright)—called "mending." Though it seems that the worlds of the multiverse have begun to heal because of this mending, it is revealed that all the tears in the multiverse result from entropy due to world-scarring events such as the Dominarian Apocalypse, but also because of the Planeswalks of powerful Planeswalkers—which have gradually accumulated over time.

Thus, the creation of Planeswalker sparks has been irreversibly altered by the laws that govern the multiverse. The result is a new breed of Planeswalkers, sometimes called "neowalkers," "planescrawlers," or "jumpers" by fans because of their exponentially decreased powers. These new Planeswalkers can Planeswalk between the multiverse's many planes but do not have the other advantages of the old Planeswalkers. Though they have a small boost in power compared to other mages, the new Planeswalkers are no longer immortal and must rely on their own wizarding abilities, rather than gain the magical might and potential that was immediately gained by their older counterparts.

By the end of the novel Future Sight, in Dominaria, several of the prominent Planeswalkers have been destroyed and some new looking Planeswalkers have appeared, such as Venser, an artificer living in fear on the island of Urborg and Radha, a Keldon elf.


The Spark: One in a Million

One in a million sentient beings are born with “the spark,” the ineffable essence that makes an individual capable of becoming a Planeswalker. Of those born with “the spark,” even fewer “ignite” their spark, enabling them to realize their potential and travel the planes. Most Planeswalkers have their spark ignited as the result of a great crisis or trauma, but every awakening is different. A near-death experience might ignite a Planeswalker’s spark, but so could a sudden, life-changing epiphany or a meditative trance that enables the mage’s grasp of some transcendent truth. There are as many such stories as there are Planeswalkers.

The Blind Eternities

The “Blind Eternities” is a somewhat poetic term for the space between planes. The Blind Eternities are a chaotic, logic-defying place of quasi-existence filled with raw potential called Æther. Only Planeswalkers can survive there, and only for a limited time. Mortal beings without the Planeswalker spark are soon destroyed by raw entropy and uncontained mana that suffuses the Blind Eternities.

The Life of a Planeswalker

After the Planeswalker spark ignites, one has the power to dedicate one’s life to a personal mission, whatever that may be. A Planeswalker’s life is consumed with the exploration of the Multiverse, the discovery of strange secrets and experiences, and the plumbing of the depths of one’s own mystic soul. The life of a Planeswalker is a life of choice and self-determination, unrestricted by the boundaries of world or fate. With the freedom to travel and the power of magic, each Planeswalker has the power to carve his or her name on the face of history.


How to know if your girlfriend is cheating on you?


Men also have their own insecurities and inhibitions in a relationship. They also feel sensitive and vulnerable then why is it that only men are being blamed for a broken relationship? Why is he always the culprit and woman a victim? It can be the other way around too.

Ono no Komachi - Haiku

Among the Six Poetic Geniuses described in the Kokinshû preface was a female poet, Ono no Komachi, about whom Tsurayuki offers the following critique: “Ono no Komachi belongs to the same line as Sotoorihime of old. Her poetry is moving and lacking in strength. It reminds us of a beautiful woman suffering from an illness. Its weakness is probably due to her gender.” Despite Tsurayuki’s criticism, he included eighteen compositions by Komachi in the first royal anthology.


Haiku Collection about Dreams by Komachi

The topic of comparing dreams to reality is a prevalent theme in Heian poetry written by women, indicating that disappointments in reality often led to a reliance on dreams as a venue for the fulfillment of desire.

Haiku Collection about Love by Komachi

Sustaining the theme of the lonely lady Komachi’s use of autumn imagery provides clues that the relationship is nearing its end, the woman waiting in vain for a visit from her lover.



About Letting go and Moving on

There are things that we don't want to happen but have to accept, things we don't want to know but have to learn, and people we can't live without but have to let go.

At various points in our lives, or on a quest, for reasons that often remain obscure, we are driven to make decisions.

Chances and Choices


I Choose...
to live by choice, not by chance;
to control what is fated, not manipulated;
to make changes, not excuses;
to be useful, not used;
to excel, not compete.
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